Program 1 Roman Numerals: Design a program that prompts the user to enter a nu
Program 1 Roman Numerals:
Design a program that prompts the user to enter a number within the range of 1 through 10. The program should display the Roman numeral version of that number. If the number is outside the range of 1 through 10, the program should display an error message.
Program 2 Change for a Dollar Game:
Design a change-counting game that gets user to enter the number of coins required to make exactly one dollar. The program should ask user to enter the number of pennies, nickels, dimes, and quarters. If the total value of the coins entered is equal to one dollar, the program should congratulate the user for winning the game. Otherwise, the program should display a message indicating whether the amount entered was more than or less than one dollar.